package com.cupcorn.balapkarung;

import com.cupcorn.lib.Anchor;
import com.cupcorn.lib.Ratio;
import com.cupcorn.lib.game.element.GameElementSprite;
import com.cupcorn.lib.game.element.GameElementTiledSprite;
import com.cupcorn.lib.game.element.GameElementTmx;

public interface GameDefine
{
	int							STATE_GAME_PLAY	= 0;
	int							STATE_GAME_OVER	= STATE_GAME_PLAY + 1;
	
	int							GPS_BTN_JUMP			= 0;
	
	GameElementSprite[]			GAME_PLAY_SPR			=
	{
		new GameElementSprite("gfx/game/jump.png", -20, -20, Anchor.BOTTOM_RIGHT, Ratio.WIDTH),
	};	
	
	GameElementTiledSprite[]	GAME_PLAY_MC			=
	{
//		new GameElementTiledSprite("gfx/game/mc.png", 0, 0, 4, 3, Anchor.CENTER_LEFT, Ratio.NONE),
		new GameElementTiledSprite("gfx/game/mc.png", 0, 0, 100, 100, 4, 3, Anchor.CENTER_LEFT, Ratio.NONE),
	};
	
	GameElementTmx[]			GAME_PLAY_TMX =
	{
		new GameElementTmx("test.tmx"),
	};
	

	int							GOS_BG			= 0;
	
	GameElementSprite[]			GAME_OVER_SPR			=
	{
		new GameElementSprite("gfx/game/gameover.jpg", 0,0, 800, 480, Anchor.CENTER, Ratio.DEFAULT),
	};	
}
